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+ How do I install new weapons?



  This is very simple, too.


Like with maps, you have to keep in mind that a weapon consists of two elements:
 an ".x" and a ".bmp" file.

The ".x" file is the three dimensional (3D) object,
 the ".bmp" is the picture that is applied in that object.

Copy both of these two files into the "weapon" folder of Xoperations and replace the old weapon.
 The folder is probably placed here: "C:\Program Files\xoperations\data\model\weapon"
 It would be a good advise to create a backup folder first, where you could copy the original weapons,
 for example: "C:\Program Files\xoperations\data\model\weapon\backup".
 NOTE: the new names must match exactly the names of the files in the "weapon" folder.








Example:






1. Download the AK74M_b.zip file and extract it anywhere in your computer.

2. The following files will be created:
  
 AK74M.bmp
 AK74M.mqo (not needed)
 ΔΠΔCΔt.txt (not needed)
 AK74.x
 AK74+knife.x
 AK74+sup.x
 AK74short.x

3. As said before the ".bmp" file is the picture file, and there are four ".x" 3D files,
which means that there are four versions of the gun.

4. Rename the ".bmp" and one of the ".x" files according to the weapon you wish to replace.
NOTE: the new names must match exactly the names of the files in the "weapon" folder.
For example: "ak47.bmp" , "ak47.x"
 
5. (this step is not necessary)
Go to the "weapon" folder and there create a "backup" folder.
Copy all the original weapons in that folder.

6. Copy the files you just renamed (example: "ak47.bmp" , "ak47.x")
into the "weapon" folder (example: "C:\Program Files\xoperations\data\model\weapon")
and replace the original files.

7. Start Xoperations and enjoy the game!